Thursday 31 May 2018

No Stars In Sight!

A little while ago i picked up a copy of No Stars in sight, and after reading it i quite like the looks of it and tagged it as a, future game . . . Along with everything else that is still waiting to be done.
But with Assult Publishing's sale i purchased alot of miniatures and thought they would be ideal for No Stars In Sight.

Now, the cool thing about NSIS is that it has a Solo play rule section, which is really handy as my long term gaming partner has vanished still due to girlfriend (starting to think she has kidnapped him) and trying to run a campaign at my gaming club is chaotic at best with all the other games and campaigns going on.

NSIS has a good set of tables that allow you to generate wars, missions, forces, assets, etc. But Seeing as i had insurgents and military guys i just decided the war reason would be an Uprising.
The insurgents were an obvious force type of irregular fighters, for the military i decided to roll on the force table and got 'Line Infantry'.

Although not essential, i decided to choose forces using the points system and went with 300pts per side.

Line inf. Force.
4 man Command team.
-lieutenant Hilderman: integrated commander, platoon leader.
-master sergent Korwen: platoon NCO, x2 smoke grenades
-soldier: squad automatic

6 man inf. Team
-Sergent: squad leader, x2 smoke grenades
-2 soldiers: squad automatic

#sergents are called Rush, Anders and Young

Medic Niles: self motivated, medic

Now seeing as the story will be following these guys i rolled on the relationships and personality tables for officers and NCO's, so randomly rolling pairs and then their personality this is what resulted.

Lieutenant Hilderman
He is a long term soldier who joined to escape his family bussiness, is a very charismatic leader but is very malicious towards his opponents.

-has a professional relationship with-

Master Sergent Korwen
From a farming background, he has quickly risen through the ranks and is very ambitious to reach officer ranks.
He leads by example making him popular with the grunts.


Medic Niles
Has been in the military most of his life, he has a strong sense of duty and is a desceet individual.

-has a professional relationship with-

Sergent Anders
Also another lifer, leads with strong discipline and has a number of idealogical views and a conceited individual.


Sergent Rush
Tired of working the production lines in a factory he joined for Adventure, he is a very 'by the book' leader and is quite picky.

-has mutual respect with-

Sergent Young
Was a well known musician which makes him quite pompous but his close relationship with his squad means they work as a close knit team.

The last thing i looked as was the support assets chart, and decided it needed some tweaking, so . . .

-18-20= Non-standard infantry
              Roll D6
             -1=Drop troops
             -2-3= Military police
             -4-5= Engineers
             -6= Spec Ops
-26-32= Specialist
              Roll D4
              -1=Drone Operator
              -2=Hacker
              -3=Medic
              -4=Sniper
-33-37= Command element
               Roll D6
               -1-3=Platoon CnC
               -4-5=Company CnC
               -6=Battallion CnC
-45-47= APC
               Roll D6
               -1-4=Light APC
               -5-6=Heavy APC
-69-76= Light support vehicle
               Roll D6
                -1-2=AAA
                -3-4=Missile support vehicle
                -5-6=Mobile arty
-95-97= Specialist Vehicle
               Roll D6
               -1=Mobile Command Post
               -2-3=Engineering vehicle
               -4-5=Field Ambulance
               -6=Radar vehicle

I am currently working on the support assets chart for the insurgent forces and have just started to paint the military force.