Friday, 1 June 2018

No Stars In Sight Insurgents

Ok, so now for the insurgent forces, again these would be chosen at 300pts.
All of them have,
'No body armour' and 'Irregular'

Command team
- 4 men
   -Commander: integrated leader, platoon         leader
   -insurgent: squad automatic
   -insurgent: Hacker

Insurgent squad x3
-10 men
    -leader: team leader
    -insurgent: squad automatic

AT team
-6 men
  -leader: squad leader
  -2 insurgents: buzzbombs

And i have tweaked the assets chart to give them a different 'feel' of what support they have available.

-6-11=Armoured car
-12-17=offworld mercs
             'Professional' 6 man team, squad                       automatic
              Roll D6
              -1=Inspiational leader + roll again
              -2-3=buzzbomb
              -4-5=sharpshooter
              -6=Heavy armour + roll again
-18-20=Hardened/Veteran fighters
-26-32=Specialist
              Roll D6
              -1=Hacker
              -2-3=Medic
              -4-5=Sniper
              -6=Drone Operator
-42-44=Stolen tank
              Roll D6
              -1-3=Light tank
              -4-5=MBT
              -6=Heavy tank
-45-47=Rienforcemants
-48-52=Deserters
             6 man team, roll D6
             -1=+2 men
             -2-5=no extra
             -6=special, roll D6
                             -1=inspiring leader
                             -2-3=squad automatic
                             -4-5=buzzbomb
                             -6=buzzbomb & squad auto
-69-76=Light support vehicle
             Roll D6
             -1-3=Autocannon armed
             -4-5=Rocket armed
             -6=Cannon armed
-77-84=APC
             Roll D6
             -1-4=light armour
             -5-6=Armoured
-95-97=Specialist Vehicle
             Roll D6
             -1-2=comms truck
             -3-4=engineering vehicle
             -5-6=medical truck
-98-100=Air transport
             -1-4=transport
             -5-6=armed transport

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